Pathfinder 2e
Like a lot of 5e players, our group has recently jumped ship for Pathfinder 2e. The OGL debacle last year was part of it; but honestly, most of us (myself included) were frankly just tired of parsing 5e’s annoying “natural language,” which did nothing but spark arguments at our table - particularly between myself (DM) and our power gamers.
Pathfinder 2e, on the other hand, has been going much smoother. For the most part, a rules are clearly stated, and there is way less guess work when it comes to interpreting RAW vs RAI. Right now, one of the normal players is about to take up the reins and run the Blood Lords adventure path, and I’m stoked!
My character is Zaku, a Goloma Champion and Hellknight in training. He’s part Tiefling (well, “Nephilim” as they are now called, post-OGL), hence the edgy Baphomet look. He’s out to learn the ways of foreign law and order, and hopefully bring some of that philosophy back to his tribe in the Screaming Jungle, who are under beset on all sides by demons and other monstrous predators.